Pump-Action Shotgun skin used by thralls in Lost Colony.
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High poly, game model, bakes, and textures done by me. The high poly was made using Marmoset's bevel shader. I love using it as a quick alternative to the Zbrush dynamesh/polish workflow.
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The character team and I authored the base smart materials to create a cohesive look across faction assets, which were further customized to fit each asset by the artist responsible for the particular asset.
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Concept by Caleb Havertape
https://www.artstation.com/chavertape
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Character Art Lead - Tai Gordon
https://www.artstation.com/taigordon
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Art Direction - Jason Kaehler
https://www.kaehlerplanet.com/